Full-time software engineer and occasional spare-time game developer.Projects
- Solo, a simple game engine with OpenGL/Vulkan backend, Bullet physics and Lua scripting.
- Wireframe shader for Unity, based on geometry shaders.
- Unity Hardware Cursor, a lag-free, OS-rendered custom mouse cursor for Unity. No longer relevant since this feature is now included in the engine.
- Ustats NGINX module for collecting upstream servers statistics.
- More on Github.