/* home page of one programmer */
Full-time software engineer and occasional spare-time game developer.
, a simple game engine with OpenGL/Vulkan backend, Bullet physics and Lua scripting.
shader for Unity, based on geometry shaders.
Unity Hardware Cursor
, a lag-free, OS-rendered custom mouse cursor for Unity. No longer relevant since this feature is now included in the engine.
Ustats NGINX module
for collecting upstream servers statistics.
More on Github
Not So Flat